Images in Digital Signage
- Adding Images
- Options & Settings
- Cropping and Resizing images
- Multi Create Slides (Import multiple images)
- FAQ
Images in Digital Signage are any static image and photo and can either be added from your library or from one of the royalty-free providers Unsplash and Pixabay.
Adding Images
Adding Images is easy. You can add images from your library or you can add images from our Royalty-Free content providers, Unsplash and Pixabay.
Find it on Youtube, https://youtu.be/oPr4DzGd6bg
Options
- Alignment – Maximize, left, center, right, top, middle, right, and lock
- Details – See your image file name and resolution
- Color – This option is only displayed for SVG files. Open to changing the base color on your SVG file. (Only works on SVG’s with one color).
- Layer – Move your image or photo up or down your layers
- Rotate – Change image rotation on the canvas
- Positioning – Manually adjust the placement of your shape pixel by pixel
- Sizing – Manually adjust the size of your shape pixel by pixel
- Opacity – Change image transparency
- On click jump to – Assign a slide that is played when the user clicks or taps on the image, which works as the Touch plugin.
Adding SVG files gives you the option of changing the color of the image (Only .svg). If you for example add use one of our templates that has SVG’s you can easily change color on all the images.
Cropping images
There can be several reasons why you would want to crop an image or a photo. Perhaps you only need a portion of a photo or maybe your images are very large and you want to optimize them for your player.
We now also support the circular image cropping right in the editor.
Find it on Youtube, https://youtu.be/co7PsnLnaAs
Multi-Create
If you already have image files you want to create slides from (say you uploaded a PowerPoint or PDF file), creating the slides one by one is very tedious. By selecting several assets in the assets dialog, you’ll see a button “Create slide per asset”. Upon clicking the button a similar dialog appears where you can specify the duration and transition effects for each slide. Under the advanced section you can also customize the background color and scaling:
- Scale to fit – Scales each image until one the width or height reaches the slide edge. If your images are in the same aspect ratio as the playlist, the images will fill the slides completely. If the images are in a different aspect ratio, then either width or height is not completely filled.
- Scale to fill – Scales each image until both width and height cover the entire slide. This option fills the entire slide, however, if the image and playlist aspect ratios differ, the image might be scaled outside the visible area of the slide.
Find it on Youtube, https://youtu.be/zjsKUfDuTeM
FAQ
Which file types are supported?
We support most formats, see supported file types.
What is the recommended file type?
In general, photos should be in JPG format and computer-generated graphics with transparency should be in PNG format. SVG (Scalable Vector Graphics) files are also a great choice if you have files in that format because of the vector graphics scale without losing quality.
Can I lock the position of an image?
You can lock any object you have in your content. Locking an object ensures that the object stays where it’s supposed to be, can not be resized or removed, read more about Locking Objects.
What is the recommended image resolution in pixels?
The best resolution for images depends on which kind of TV and player you are using. Most commonly images in full HD format (1920×1080) will be sufficient, however, if you have a 4K (3840 × 2160) setup, then you should use images in 4K resolution for the most optimal quality.
We don’t recommend using higher resolution images than your setup capability. If your TV is capable of 1920×1080 pixels, using a large 4K (3840 × 2160) image will only make it more difficult for the player to load and render as it has 4 times the pixels and needs to be down-scaled, thus slowing down your player device. The same reasoning can be applied for images that you’re not using in full screen – if your image only takes up a quarter of the space on the canvas, you should use (roughly) equivalent resolution.
The image has changed upon uploading
Our service will automatically try to optimize the image to reduce the file size – this is to keep our storage space low and also make the service faster as smaller files load faster. PNG lossless files that have no transparency (alpha channel) are converted to lossy JPG format, but we try to keep the loss in quality as little as possible.
If your image is larger than 4K resolution 3840 × 2160 (or 2160 x 3840 for portrait images), it will be automatically scaled down to 4K resolution while maintaining an aspect ratio. This is because there is no practical use for gigantic images and they can potentially crash entry-level players with limited RAM.
If you need higher resolution images, say for a video wall configuration, you can turn off this option in Profile -> Default Values -> Library defaults -> Downscale high resolution content to 4k